ddo esoteric initiate. Re: Yes, another fire sorc gear thread. ddo esoteric initiate

 
Re: Yes, another fire sorc gear threadddo esoteric initiate  1x Empty Soul Vessel

Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln) ‹ Previous Topic | Next Topic › Pages: [1] 2 : Send Topic Print: Fire Sorc (Read 6529 times) 5 Foot Step. Insightful Resistance +8. Project Nemesis. Enchantments. The big advantage there is you have stat-to-dmg/trance all baked in, so you can go 41 Inqui 4 Soul and still have 35 points to go towards. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. +2 Artifact bonus to Intelligence, Wisdom, and Charisma. +8 INT and boon of undeath, which casts inflict light wounds on you every time you’re struck in combat. Please enable cookies to ensure the proper experience. (Optional) Read all of Vecna's messages: 4 total. Attunement's Gaze. And yes, I'd rather have it that the reaper bonus stayed on when crafting these items to have the. Good morning. Potency +98: Passive: +98 Equipment bonus to each Spell Power. It's pretty solid. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to. Location: Morgrave University - Upper Commons, shopping alley. Jump to:navigation, search. Attunement's Gaze. I still would go for the esoteric initiate. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Last Edited Item Type Enhancements ML Bind Quests Update 48. Lionarted. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. They are integrated in the Three Mountains (which are the three major stages of the path), each of those consisting of eight initiations, so there are 24 in total, and the last one being when the third mountain. Benefits: Weapons gain Ghost Touch. From DDO wiki. ago. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap Joined: Mar 4 th, 2019. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Classes: 20 Alchemist, 10 Epic. Hidden Hand Secret Visibility: Allows the wearer to see some things that the Hidden Hand has hidden handily. The quests are levels 1 and 2 on Heroic, and levels 21 and 22 on Epic. Level 20 Epic sceptre of resonance. ) Offline I Hate Idiots! Posts: 11117 Location: USA Joined: Mar 8 th, 2014 Gender:. Leather: Leather armor is made of the hide of animals. 80+ is high enough to "do" most reaper legendary content; I spent some time running those without getting fully optimal gear so I don't get above 90 DCs on my sorc, usually. 0. The choices are as follows: Keep the data in the { { Named item sets }} template. Level 21 ring and belt from Borderlands. 3rd Degree Burns: On Vorpal: 85 to 195 Fire Damage every 2 seconds for 10 seconds, and adds 1-5 stacks of Vulnerability. Print Post. For casters generally having the Sharn Esoteric initiate set along with some supplemental Slavelords and RL (burnshar belt) is enough to get through epics. in-game it is only artifact thus doesn't stack with mind over matterThe recipes require Esoteric Relics as ingredients. For. That is, go into this "location" with an "objective" but no matter what you will be killing things - a lot of things - and doing it on a very linear path whilst in these quests. Breastplate +4 Enhancement Bonus +4 Enhancement Bonus: +4 enhancement bonus to Armor Class. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 127694 times) Linker. 15. I use legendary bramble casters + Mori's focus and the elders knowledge set, esoteric set from sharn. I have been playing a lot of favoured soul recently because it's super good and super strong. Strong solo build, strong group build. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireWe would like to show you a description here but the site won’t allow us. Character name: BoomBlast FVS. Race: Dragonborn Alignment: neutral. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. Gender: Female. I'm Strimtom. This new adventure pack offers five new quests for levels 16 in Heroic and 33. Legendary esoteric initiate set bonus went from +4 artifact bonus to +3 so another 1 DC loss there for -13 total. This category has the following 200 subcategories, out of 284 total. This build is very glass cannony since this is not designed for hardcore. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. Deathblock. You dont use esoteric, because esoteric sucks. And filling in the rest with Sharn items. Dominant class []. Don't forget your self-heals, because you won't be a robot, you'll be an elemental. -Sigil of Regalport - or Astute Alchemist set. Keen. Cruel Cut 3pc is something newer players should work work towards. If you want a more sturdy version, try this one. Print Post. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. Insightful Faith items provide Insight Bonuses to the owner's effective level for. Usually I have plenty of concentration/mostly cast SLAs with quicken on my PM. Description: Allows you to trade in your spare Shining Reliquary Weaponry for different weapons. 246. Here's the gear I use on my Fire Sorc Equipped Gear Set : Standard-----Armor · · · · Legendary Order's GarbGo to ddo r/ddo • by. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 89058 times) Linker. I have been playing a lot of favoured soul recently because it's super good and super strong. Get app Get the Reddit app Log In Log in to Reddit. Re: Endgame Gear Guide. Hardness: 49 Durability: 390. The best thing i could come up with was draconic t5, mantle and epic strike, some points in primal and rest in shadowdancer. 0. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Root > DDOwiki meta > DDOwiki metacategories > Monsters > Monster Manual > Prologue Root > DDOwiki meta > DDOwiki metacategories > Monsters > Monsters by alignment > Unknown alignment monsters Root > DDOwiki meta > DDOwiki metacategories > Monsters > Monsters by number of habitats Root > DDOwiki meta > DDOwiki metacategories >. 1; 3 years, 11 months, and 11 days;. And yes, I'd rather have it that the reaper bonus stayed on when crafting these items to have the. com Port 443Good morning everyone, my name is Strimtom. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. So I settled on Legendary Boundless for the head piece to get the insightful wizardry. Cold Sorc Endgame Build. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. Dodge +13%: +13% Enhancement bonus to Dodge. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. My off hand items are Dino crafted, I swap one for affirmation and the other is my ash stick. Lieutenant Zaira Dane has asked you to confront the mysterious invaders who are attempting to release Project Nemesis into the world. A Sharn Welcome • Red Rain • Best Laid Plans • The Same Old Song • Just Business. Epic Robe of Dissonance. Altar of Epic Rituals. At 30, saltmarsh explorer set fill around esoteric initiate. and other accessories. Level 17 Feywild dreamer set. The first three will be very important to your self-heal strategy. and other accessories. I was thinking of swapping to the level 15 anniversary acid stick + resplendent fury, but that means losing the +18 spellsight from the barovian scepter. Classes: 20 Favored Soul, 10 Epic. The desires of the body for eating, drinking, sex, sleep, rest, must no longer dominate. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. However, some of its recipes are still useful. Name: Steps Obliss <Reliquary Keeper>. Nov 16, 2022Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact. Jump to navigation Jump to search. Level 6 the magic conch. * All your augment slots are empty. Dungeons and Dragons OnlineLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquirerabidfox said: You just take an item with the lost purpose slot to the crafting station in the Vecna expansion zone. Even when not going melee, eldritch knight adds light and medium armor proficiency and reduces spell failure. Based on work by others. Legendary Dusk Lenses. Items in the Legendary Esoteric Initiate Set‎ (5 P) Items in the Legendary Feywild Dreamer Set‎ (5 P) Items in the Legendary Flamecleansed Fury Set‎ (5 P)An Alchemist guide for apprentice Alchemists. We would like to show you a description here but the site won’t allow us. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. The bonus item pack can be purchased separately, whether you already own the pack or are VIP. This tiny, handheld relic doesn't seem to hold much value on its own, but would likely be appreciated by the Morgrave Reliquary. (except…Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 129523 times) Linker. Last Edited Item Type Enhancements ML Bind Quests Update 56. Level 12 malleable sceptre of resonance. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. 2. Jump to:navigation, search. Level 10 Ravenloft - I like the googles from invitation. +8 INT and boon of undeath, which casts inflict light wounds on you every time you’re struck in combat. Legendary Dreadnought - Esoteric Touch. +6% Artifact bonus to Electric, Fire, Force, and Repair Spell Crit Chance. I'm Strimtom. -Sharn esoteric initiate + googles from the raid (Attunement's Gaze). Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells. We would like to show you a description here but the site won’t allow us. Sacrifice to achieve your goal. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. Robe of Shadow (level 4)The journey to enlightenment is one governed by initiation. Esoteric initiate only has cloth armor and docent, so dreadkeeper is a lot better. Then you can dip into earth savant for a bit more damage with acid. This bonus, and the set's name, are listed in the description of those items. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell. I'm Strimtom. Desire in the Dark. Necrotic ray will be an important part of your dps. p. Subcategories. Attunement's Gaze. Law and Order (Legendary), End Chest. I took all the ranged feats and a few caster feats, mostly int gear and DC gear (100 int total). It is accessible via elevator shaft in the western area of the city of Sharn upper district. One of my setups uses 3 green steels but it is just too much and I would be killed by a single dot. Level 5 Feywild, elyd edge. Pansophic Circlet and Legendary Pansophic Circlet for off spell power. Description [ edit] With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary. That's what I do. Race: Aasimar · · · · · · ·Alignment: Neutral. Drops from: A Cabal for One, The Crucible, Feast or Famine, Ruins of Gianthold (heroic) rare encounter chests. then equip like esoteric set and some charisma items, elders set and epic borderlands at 21. Epic Crafting was revamped in this release; modern items are now created using Altar of Epic Rituals. Note - if you don’t want to go with medium armor use, then the Sharn Esoteric Initiate set is tailor made for the build In that case ignore EK and spend more in Feydark. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. 136. Jun 19 th, 2020 at 10:01pm. For the heroic items, each recipe costs 10x Esoteric Relic, and is available for each of these Heroic items: University Archer's Cloak;. Mysterious Bauble/Twisted Talisman for caster mains. Category:Esoterica set items - DDO wiki. Legendary Enforcer's Plate. -Goggles are esoteric initiate set. The Esoteric Order of Aureon, an exclusive club for rich wizards ("rich", naturally, being the key word), has gotten its hands on the Inkwell of Aureon, a unique magical artefact that might be able to erase the troublesome Codex's sentience for good. Effectively heavy armor sorcerer with heal, buffs and trapping. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. The following 5 pages are in this category, out of 5. Fix: Dinosaur bone "Silverscale" bonuses are now correct, wiki also updated (Reported by 84monta) Fix: Morgrave augment text. On a Dragonborn this brings your crit chance up to a solid 85%, but on a tiefling it would be 93%. An esoteric school is one in which the relation of the soul, the spiritual man, to the personality is taught. Requires access to adventure pack : Masterminds of Sharn. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell PowerWe would like to show you a description here but the site won’t allow us. Reply #4 - Jul 22 nd, 2020 at 7:05pm. Between Efficient MM Maximize/Empower and gear sets (such as those from Sharn/Cogs) that give efficient MM can make it so that you can cast spell book spells for near base cost while still getting the MM boosts. says it gives "+30Stacking bonus to MRR cap" (this is a typo on purpose). Compare. -Then green steel for the extra damage in your element. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Legendary Enigma Core. Classes: 20 Alchemist, 10 Epic. Thats useful because you got 4-5 spell types later. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Mythic items are a variant of named items with additional power compared to their non-mythic versions. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. 1; 1 year and 17 days;. If the book is damaged, it is restored to full when the initiate’s mental focus refreshes. When you perform a Heroic or Iconic True Reincarnation, your character gains the Past Life of your dominant class, the class that is shown as your character's class icon in parties. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. Steel: Steel is the common metal used to make weapons and armor. Thats where the esoteric initiate set goggles are. (previous page) A. Esoteric + Elder is 7% crit chance (3% armor, 4%. Exploration messages can appear in more than one location, depending on your instance. Print Post. This new adventure pack offers five new quests for levels 16 in Heroic and 33. Reconfigure Vecna's rtual by activating the Traveler's Levers: 4 total. Skills, except UMD ( Competence bonus ): +5 to +20. Requirements. For. After the first quest, the next three quests can be completed in any order to unlock Just Business . Find them in the Adventure Packs > Low Level section of the DDO Store. Altar of Epic Rituals is a crafting device introduced in Update 1 and greatly overhauled in Update 50. Its got above-the-curve scaling for Sonic Power and Sonic Lore. Expand user menu Open settings menu. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). Feats: quick, empower, maximize (epic) intensity Ruin/greater ruin Spell power Force (ruin, greater ruin) Disagree on all the necro. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. rabidfox said: You just take an item with the lost purpose slot to the crafting station in the Vecna expansion zone. 5 Points spent in Tree. Esoteric Initiate. Watch on. Print Post. New Veteran I and Veteran II characters receive a Level 4 or 7 (as appropriate) gear package based on their class (or player's choice if multi-classed), and new Iconic characters receive their own specific Level 15 gear package. · 2y Cannith. They are not though? Thats where the esoteric initiate set goggles are. The main difference I see on a toaster between the three-piece bonus on those two heroic Sharn sets is that Esoteric gives +2 DCs while Flamecleansed offers +1 DC and 5% crit chance. Log In / Sign Up. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. ) Offline All men fear time, but time fears the pyramids Posts: 8788 Location: Titan Joined: Jul 2 nd, 2014 nd, 2014Having come back to the game after taking a 2 year hiatus, a LOT has changed. Black velvet capelet is great. I can't even find the files for Direct X 10 or 11 to download them. I mean at worst you use esoteric initiate. Each person that possesses this Arcane Epic Destiny has a particular heritage that bestows bonuses to certain spell types: a red dragon heritage will result in. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Seasons stuff at 5, Beacon of Magic plus 5 piece Adherents at 10, Esoteric or Flamecleansed at 15, and then the same lv. * LGS 4pc material is the optimal gearing for alchemist. A. Jun 19 th, 2020 at 10:01pm. A heroic weapon costs 2 heroic weapons and 10 Esoteric Relics. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to. 2 Artifact (Esoteric Initiate) 1 Profane (Well Rounded) 1 Quality (Sharn) 2 Savant (T3+4) 1 Eldritch Knight (T3) 2 Racial (Core 2/4, not available on WF). Race: Aasimar · · · · · · ·Alignment: Neutral. Esoteric initiations are a crucial part of the path to liberation. Elder's is the only practical source of +15% crit. Bard barbarian would be the Usain Bolt of DDO I'd wager. Good morning everyone, my name is Strimtom. A legendary weapon costs 3 legendary. You are a devoted follower of The Blood of Vol, and your zeal has been rewarded. Continue this thread. Classes: 20 Favored Soul, 10 Epic. Consume/Stricken for longer range damage (I like the feat that doubles range for these). To be frank Pansophic is nearly useless as the bracers from esoteric already give you a -5% reduction, dusk lens give nearly the same potency and insightful potency and Spinneret (this is a ring you'd want to use 8+ for all casters, its the only heroic item with q spell focus) gives more. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Efficient metamagic stacking in the Blightcaster/Druid trees goes a long way too. Spell Focus Mastery +5: +5 Equipment bonus to the DC of all spells. 740 force spell power, 55% crit chance, 65x damage. But I, recently, had the hankering to throw some spells at goblins and I've rolled a…New Quest Pack: Grip of the Hidden Hand. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and CharismaAttributes: CON 18, INT 10, WIS 18 Race: Shifter PRR: ??? MRR: 80 Hit points (reaper difficulty): ??? Hit points (normal difficulty): ??? Cold spell power. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. 3 - dragonborn racial tree (I think its t4?) 4 - esoteric set (but plus 2 due to stat increase as well for a total of +6) 4 - scion of air. The item + esoteric relics will let you pick which set bonus you craft onto the item. I have been playing a lot of favoured soul recently because it's super good and super strong. This category has the following 200 subcategories, out of 247 total. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on. Print Post. Gem: Items made of gem are generally extremely durable and have a very high hardness. Hat probably the winterqueen hat from Fey's "lost trinket" quest. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 86256 times) Linker. . Please enable cookies to ensure the proper experience. I don't know if you can proc Sinister Chill w/Poison spells though. Having come back to the game after taking a 2 year hiatus, a LOT has changed. Having a save is worse for damage than the extra proc damage that will only have an use on the boss. When a critical hit or sneak attack is scored on the wearer, there is a 75% chance that. You dont use esoteric, because esoteric sucks. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Here is the extensive biographical information mailed to be by Joshua Blu Buhs, December 20, 2016: "Eugene Harry Drake was born 22 September 1889 in. •. Slavers ring is called spinneret with quality spell focus and spellpower, as well as 4% universal spellcrit. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. I'd turn that robe in for 5 reaper shards. Releases Tags. That's 77 before stats and savant t5 etc, so with 100 cha and sorc tree stuff, thats 118 DC on evocation spells. ; Icy Blast 6 Icy Blast 6: This weapon is sheathed in icy cold, dealing 6d6 Cold damage on a successful hit, and an additional 6d6 Cold damage on a critical hit. The key teaching in the 1st initiation is mastery over the physical body. Classes: 20 Favored Soul, 10 Epic. Spell buffs really helps the early levels; 6+ feels really strong with double blast rod; bypassing lightning immunity is the greatest; finding runearms on a first lifer is annoying, stockpile before hand if you canTL;DW. Last Edited Item Type Enhancements ML Bind Quests Update 48. Make sure you pick the right spells when you level up. Third Time's a Charm • Graveyard Shift • Records of the Past • Strike Back • Desire in the Dark. From DDO Compendium. Joined: Mar 4 th, 2019. 1. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to. Fire Over Morgrave (Heroic), End Chest. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. In addition, you probably want to run scion of fire or scion of earth anyway for the crit damage or the +6 conjuration DCs, so this goes well with scion of earth. Elder's is the only practical source of +15% crit. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. This build is very glass cannony since this is not designed for hardcore. ; Fortification +75% Fortification +75%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. Classes: 20 Alchemist, 10 Epic. DC standing in town was 110 enchantment (scion of feywild legendary feat) and in magister epic destiny. Forbidden Knowledge: 3 Pieces Equipped: +10 Profane bonus to PRR. 195. Steel: Steel is the common metal used to make weapons and armor. Ghost Touch in LD is now "Esoteric Touch" and grants both Ghost Touch and +1 Imbue Dice; Shared Mantle in PA now also grants +3. Exploration messages can appear in more than one location, depending on your instance. navigation search. Legendary Aetherband. Gaze into the unknown. Good morning. Pages in category "Items in the Legendary Esoteric Initiate Set". The following 4 pages are in this category, out of 4 total. I think last life I stuck with a double Ravenloft set; Adherent + Beacon. Spell Focus Mastery +5: +5 Equipment bonus to the DC of all spells. In the Esoteric Tradition, the study of spiritual initiation is a cornerstone of inquiry. Where To Find: Cauldron of Cadence: Purchase in The Hut from Beyond. Esoteric Initiate. If you want a more sturdy version, try this one. Heavy Mace +15 Enhancement Bonus +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. After *MASSIVE* headaches with my ISP, getting a new ISP, upgrading the equipment out here etc, I finally got DDO re-downloaded and - I'm stuck in low resolution because I have Direct X 12 on Windows 11. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. Steel: Steel is the common metal used to make weapons and armor. (Then I go TR and level up again. level 15: Sharn (esoteric initiate set) Use Tentacles/Web for CC. That assumes that you are still need one by then,. I played the full Tetris, came up with the new gearset for a tanky warlock / nuky sorc. Blow em up fast with favoured soul. Race: Aasimar · · · · · · ·Alignment: Neutral. 1,079 fire spell power (not counting maximize/empower/etc), 63% crit chance, 65x crit damage. At the first initiation, the control of the soul (or Ego) over the physical body must be well advanced. If the book is lost or destroyed, the initiate can replace it with another similar one, but doing so requires an 8-hour ritual that binds the. Classes: 20 Alchemist, 10 Epic. Build 1. Uses XML file formats - Commits · Maetrim/DDOBuilder. If you want a more sturdy version, try this one. Level 20 Epic sceptre of resonance. Objectives. Grab RL Set Beacon of Magic with burnscar sash for 10-29, you can either farm out a pansiphic circlet and wear that post 13 with a fire casting stick OR just run with a barovian and macabre scepter. Profane Spell Focus Mastery +2. A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. Once you hit Sharn, rolling into Esoteric Initiate is usually the best option. I find it is able to nuke the majority of trash and does exceptional single. Augments: Yellow Augment Slot: Empty.